Several years ago, pro artist V.Shane and writer/game designer Christopher Heath partnered in a role playing game company, Heathen Oracle, featuring the fantasy world of Azieran. Recently, V. Shane decided he'd like to pursue a role playing supplemental publication complete with sword and sorcery tales, and it felt only natural to continue the work with Azieran. Settling on the name Azieran Adventures, each issue will contain an Azieran short story and several chapters of a serialized novel. Each issue will also include several stories from other authors (not to be written on the Azieran world, as it is not a shared world setting), a "how to" instructional guide to art by V.Shane, and some role playing elements. The pay is 5 cents/word $75 maximum for short fiction. Submissions should ideally be between 1-8k, standard manuscript format, printed and mailed to:
1326 N. Grand Ave.
Connersville, IN 47331
Be sure to include an email for response. No SASEs, please.
No pastiches, no reprints. You must own the rights to the work.
No multiple submissions. Simultaneous submissions are not only accepted, but encouraged. As a freelance writer, you should maintain the ability to present your work to as many viable markets as you wish. Until a contract is signed, there is no obligation on the part of either party. If a submitted work is accepted by another market, please be courteous and inform us that the submission should no longer be considered at Azieran Adventures. You may then substitute a different story in its place in the slush pile if you are so inclined.
Query only to: email@example.com
A few words of advice to help writers decide what to send...word limit not firm, but try to stay within a thousand words of the guideline. We enjoy the writings of Michael Moorcock, Robert E. Howard, Fritz Leiber, Karl Edward Wagner, H.P. Lovecraft, M. John Harrison, and David C.Smith, to name a few. This should give you a good idea of the type of fiction we want.
This is first and foremost an adventure publication. The tale doesn't have to open with action, but little to no action throughout will result in a rejection. Characterization is important, and since many skilled writers have mastered that (or at least have a firm grasp on it) you will earn greater consideration for interesting endings and remarkable plot resolutions. We would also like to see fantastic settings and dynamic characters changed by the tales they take part in. Dark and serious works are preferred over lighthearted comedies. We've never ascribed to the "less is more" school of fantasy--we like our heroes heroic (or anti-heroic)--Karl Edward Wagner's Kane was immortal, a shrewd negotiator, knowledgeable in many subjects, an expert fighter, a competent assassin, a superb military strategist, a devious schemer, and a capable sorcerer. Perhaps this may seem over the top to some, but this protagonist would be more at home in Azieran Adventures than the fantasy character trope of a farm boy struggling to learn his place in the world with a little help from magic. Not every hero needs to be (or should be) up to Kane's standards, but we like capable heroes. Above all, great fantasy should be fantastic!